Melee

Vibro-Weapons

Swords

Spears

Maces

Rifts Ultimate Edition
-——————————————
*****pp 256-260*****
Coalition Combat Weapons
258

Dog Pack Spikes. One of the Dog Pack’s patented images is spikes.
This is largely a stylistic gimmick to evoke a feeling of fear and power.
Spiked collars, arm and wristbands, knee pads, gloves and vambraces
are all available in a large variety of different styles. Damage for all
spikes is S.D.C./Hit Point damage. The spiked gloves are weighted
“sap gloves" and add 1D6+1 S.D.C. damage to punches. The knee pads
have the weight and power of the leg behind it and add lD6 S.D.C. to
knee kicks. All others inflict 1D4 S.D.C. damage. The hand and arm
spikes can also be used to parry normal S.D.C. attacks; +1 bonus to
parry with spiked armbands or glove only. ldeal in urban, civilian situations
where Mega-Damage weapons are not appropriate. M: Varies;
50 to 200 credits.

 

Game Master Guide
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*****pp 111-181*****

Coalition
States™ Weapons

123
CS Vibro-Blades™ & Other Hand Weapons
Dog Pack Spikes. One of the Dog Pack's patented images is spikes.
This is largely a stylistic gimmick to evoke a feeling of fear and power.
Spiked collars, arm and wrist bands, knee pads, gloves and vambraces
are all available in a large variety of different styles. Damage for all
spikes is S.D.C./Hit Point damage. The spiked gloves are weighted
"sap gloves" and add 1D6+1 S.D.C. damage to punches. The knee pads
have the weight and power of the leg behind it and add 1D6 S.D.C. to
knee kicks. All others inflict 1D4 S.D.C. damage. The hand and arm
spikes can also be used to parry normal S.D.C. attacks; +1 bonus to
parry with spiked arm bands or glove only. Ideal in urban, civilian situations
where Mega-Damage weapons are not appropriate. Cost:
Varies; 50 to 200 credits.

Melee

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