Rules

Game Master Guide
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*****pp 111-181*****
111
15. Balancing South America. When C.J. Carella wrote the South
America books (and a few others), I foolishly gave the author too much
leeway and latitude in his writing. I was trying to give the new guy
freedom and let him run with his own ideas.
Well, C.J. is a heck of writer and has come up with some excellent
ideas, characters, places and gizmos. HOWEVER, the power level of
his early books (the two South America titles included) is unbalanced
and overpowering compared to the rest of Rifts Earth. While these
items are pretty limited to isolated geographic locations (namely South
America), they can still be a problem, especially if the G.M. brings
South American weapons, armor, vehicles and magic into North America
or other parts of the world.
To resolve that, I suggest the following modifications: Reduce
Mega-Damage by 25% (i.e. a die or two less), Range by 20%, Bonuses
by half, and Payload by 20%. That evens them out nicely.

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